Privacy policy
Last updated: 11 November 2026
The short version. Gloomspire has no accounts and never asks for your name or email address. Your progress is saved on your own device and, in the iPhone and iPad app, in your own iCloud; we never receive it. We count how the game is played using anonymous events that are not tied to a person. This website uses Google Analytics to count visits, but only if you accept. The iPhone and iPad app shows ads from Google, and you choose whether those ads may use tracking.
Who we are
Gloomspire is made and published by CodingMaverick ("we", "us"). This policy covers this website, the browser version of the game at gloom-spires.vercel.app, and the Gloomspire app for iPhone and iPad.
For any privacy question or request, write to hello@gloomspire.app.
This website
- No accounts and no forms. The site never asks who you are.
- Hosting. The site is hosted by Netlify. Like any web host, Netlify receives your IP address and basic request details (such as browser type and the page requested) in order to deliver the page and keep the service secure.
- Visit statistics are collected only if you accept, as described under "Cookies on this website" below.
- Fonts and images are served from this site itself, not from a third party.
Cookies on this website
If you accept, this site loads Google Analytics 4 to count visits in aggregate: how many people open the site, which pages they open, and the rough source of the visit. We do not use it for advertising. The Google tag is not loaded, nothing is sent to Google, and no analytics cookie is set until you press Accept. Reject is the same kind of button and is not pre-selected. If you do nothing, nothing is measured. If your browser sends Global Privacy Control, we treat that as Reject.
Only after you accept, Google Analytics sets these cookies:
| Name | Provider | Purpose | Type | Duration |
|---|---|---|---|---|
_ga | Tell browsers apart so visits can be counted | First-party cookie | 2 years | |
_ga_Q5PFKGVDRY | Session state for measurement ID G-Q5PFKGVDRY | First-party cookie | 2 years | |
gloomspire-consent | CodingMaverick | Remember your choice, when you made it and the policy version. Strictly necessary. Not a cookie, and not sent to us or to Google. | First-party local storage | 12 months |
Your choice is saved in this browser's local storage for about 12 months, or until this policy's version changes. That record stays on your device. You can change it at any time from , which is also in the footer of every page.
Google Ireland Limited (Gordon House, Barrow Street, Dublin 4, Ireland) processes these statistics for us. Google LLC in the United States may also process them. Transfers of personal data from the European Economic Area to the United States are covered by the EU-US Data Privacy Framework. See Google's privacy policy.
Google Analytics 4 does not log or store your IP address. It is used briefly, in memory, to derive a coarse location such as a city, and is discarded before the data is stored.
The legal basis is your consent. To withdraw it, open Cookie settings and choose Reject: we tell Google to stop analytics storage and delete the _ga and _ga_Q5PFKGVDRY cookies on that device. You can also install Google's Analytics opt-out add-on.
The game in your browser
Saved on your device
Your gems, boosters, unlocked characters, dungeon progress, best depth and a small play history (the date you first played and how many sessions and runs you have played) are kept in your browser's local storage. This data stays on your device. Clearing your browser's site data for the game deletes it.
Anonymous gameplay events
The browser game is hosted by Vercel, which receives your IP address and basic request details in order to deliver it, and counts visits with Vercel Web Analytics, which uses no cookies and gives us totals only.
To understand how the game is played and to improve it, the game sends a small number of events to PostHog, an analytics service, on servers in the European Union. The events are: a session starting and ending, a run starting and ending, a booster being bought with gems, and a character being unlocked.
Each event carries details about the play itself (for example the mode, the depth reached and the gems collected), plus:
- a random identifier created each time the game is opened, kept in memory only and discarded when you close it, so events from one visit can be grouped but visits cannot be linked to each other or to you;
- the play history described above (first play date, session and run counts);
- whether the device has a touch screen, the screen size, whether it is the web or iOS version, and the website that referred you (its host name only).
We do not send your name, email address, contacts, precise location or any advertising identifier, and we do not create a profile of you. As with any internet request, PostHog's servers receive your IP address when an event arrives; we do not use it to identify you.
Your choice. If your browser sends a "Do Not Track" or Global Privacy Control signal, the game sends no events at all.
The browser version of the game shows no ads and sells nothing.
The iPhone and iPad app
The app sends the same anonymous gameplay events described above, plus an event when an ad is shown, when a purchase is made or restored, when the Founder's Pack offer or the privacy options are opened, and when saved progress is restored from iCloud. These carry no advertising identifier and no payment details.
Saved progress and iCloud
The app saves your progress on your device: gems, boosters, unlocked characters, dungeon progress, best depths, your daily streak, what you have bought, and the date you first opened the game. If you are signed in to iCloud on your device, the app also keeps a copy of this save in your own iCloud account, using Apple's iCloud key-value storage, so that your progress comes back if you delete and reinstall the game and follows you to your other devices.
This copy is stored by Apple in your iCloud account. It is not sent to us and we cannot read it. If you are not signed in to iCloud, or have turned iCloud off for the game, your progress stays on your device only.
Advertising
The app is free and is paid for by ads provided by Google AdMob: a banner in the menus and on result screens, optional ads you can choose to watch for an in-game reward, an occasional full-screen ad between runs, and sometimes a full-screen ad while the app is opening. Ads never appear during a run. Any purchase in the app removes the banner and the full-screen ads for good; the optional reward ads stay available.
To show and measure ads, and to prevent fraud, Google collects information from your device. This can include your IP address (which indicates your general location), device and operating system details, information about how you interact with ads, and the device's advertising identifier.
- Tracking permission. The app asks for your permission, through Apple's standard prompt, before the advertising identifier can be used to make ads more relevant to you. If you decline, the game plays exactly the same and the ads you see are not personalised using that identifier. You can change this at any time in the iOS Settings app, under Privacy & Security, then Tracking.
- Consent where the law requires it. In the European Economic Area, the United Kingdom and Switzerland, the app shows Google's consent form the first time it opens, before any ad is requested and before Apple's tracking prompt. Ads start only after you have answered, and you can change your choice at any time in the game's Settings (the gear on the title screen), under Privacy, by tapping "Ad choices".
Google's use of this information is described in How Google uses information from sites or apps that use its services and in Google's privacy policy.
Purchases
Purchases in the app are handled entirely by Apple. We learn that a purchase was made so that the app can unlock what you bought, but we never receive your payment details.
Why we use this information
- To run the game and save your progress (data stored on your device and, in the app, in your own iCloud account).
- To understand and improve the game, using anonymous, aggregated gameplay and visit statistics. Where the law asks for a legal basis, this is our legitimate interest in making a better game with data that does not identify you.
- To count visits to this website. Analytics cookies are used only with your consent.
- To pay for the game through advertising. Personalised advertising relies on your consent or permission where the law requires it.
We do not sell your personal information.
Who receives information
- Netlify (hosting of this website). Netlify's privacy policy.
- Vercel (hosting of the browser game, and its visit counts). Vercel's privacy policy.
- Google Analytics (visit statistics for this website). Google's privacy policy, and Google's browser add-on to opt out of Analytics.
- PostHog (anonymous gameplay events, stored in the EU). PostHog's privacy policy.
- Google AdMob (ads, in the iPhone and iPad app only). Google's privacy policy.
- Apple (app distribution, purchases, and the copy of your saved progress in your own iCloud account, in the iPhone and iPad app only). Apple's privacy policy.
Some of these companies may process data outside your country, under the safeguards described in their own policies.
How long information is kept
Data saved on your device stays there until you clear it or delete the app. The copy of your progress in iCloud stays in your iCloud account until you delete it there (in the iOS Settings app, tap your name, then iCloud, then manage your storage and remove Gloomspire's data). Anonymous gameplay events and visit statistics are kept only for as long as they are useful for understanding and improving the game, and are then deleted. Google Analytics data about individual visits is kept for up to 14 months. Data collected by Google for advertising is kept according to Google's own policies.
Children
Gloomspire is not directed at children under 13, and we do not knowingly collect personal information from children. If you believe a child has provided personal information through the game, contact us and we will help.
Your rights
Depending on where you live, you may have the right to ask for access to, correction of, or deletion of personal information about you, to object to its use, and to complain to your local data protection authority. Because the game has no accounts and its events are not linked to a person, we usually hold nothing that we can tie to you. You can always:
- delete your saved progress by clearing the game's site data in your browser, or by deleting the app and, if you use iCloud, removing Gloomspire's data from your iCloud storage as described above;
- change or withdraw your choice about analytics cookies on this website, from Cookie settings in the footer;
- stop gameplay events in the browser version by turning on "Do Not Track" or Global Privacy Control;
- control ad tracking in the iOS Settings app, under Privacy & Security, then Tracking.
To make any other request, write to hello@gloomspire.app.
Changes to this policy
If the game or the way it handles information changes, we will update this page and the date at the top.