Gloomspire Play free

Privacy policy

Last updated: 11 November 2026

The short version. Gloomspire has no accounts and never asks for your name or email address. Your progress is saved on your own device and, in the iPhone and iPad app, in your own iCloud; we never receive it. We count how the game is played using anonymous events that are not tied to a person. This website uses Google Analytics to count visits, but only if you accept. The iPhone and iPad app shows ads from Google, and you choose whether those ads may use tracking.

Who we are

Gloomspire is made and published by CodingMaverick ("we", "us"). This policy covers this website, the browser version of the game at gloom-spires.vercel.app, and the Gloomspire app for iPhone and iPad.

For any privacy question or request, write to hello@gloomspire.app.

This website

Cookies on this website

If you accept, this site loads Google Analytics 4 to count visits in aggregate: how many people open the site, which pages they open, and the rough source of the visit. We do not use it for advertising. The Google tag is not loaded, nothing is sent to Google, and no analytics cookie is set until you press Accept. Reject is the same kind of button and is not pre-selected. If you do nothing, nothing is measured. If your browser sends Global Privacy Control, we treat that as Reject.

Only after you accept, Google Analytics sets these cookies:

NameProviderPurposeTypeDuration
_gaGoogleTell browsers apart so visits can be countedFirst-party cookie2 years
_ga_Q5PFKGVDRYGoogleSession state for measurement ID G-Q5PFKGVDRYFirst-party cookie2 years
gloomspire-consentCodingMaverickRemember your choice, when you made it and the policy version. Strictly necessary. Not a cookie, and not sent to us or to Google.First-party local storage12 months

Your choice is saved in this browser's local storage for about 12 months, or until this policy's version changes. That record stays on your device. You can change it at any time from , which is also in the footer of every page.

Google Ireland Limited (Gordon House, Barrow Street, Dublin 4, Ireland) processes these statistics for us. Google LLC in the United States may also process them. Transfers of personal data from the European Economic Area to the United States are covered by the EU-US Data Privacy Framework. See Google's privacy policy.

Google Analytics 4 does not log or store your IP address. It is used briefly, in memory, to derive a coarse location such as a city, and is discarded before the data is stored.

The legal basis is your consent. To withdraw it, open Cookie settings and choose Reject: we tell Google to stop analytics storage and delete the _ga and _ga_Q5PFKGVDRY cookies on that device. You can also install Google's Analytics opt-out add-on.

The game in your browser

Saved on your device

Your gems, boosters, unlocked characters, dungeon progress, best depth and a small play history (the date you first played and how many sessions and runs you have played) are kept in your browser's local storage. This data stays on your device. Clearing your browser's site data for the game deletes it.

Anonymous gameplay events

The browser game is hosted by Vercel, which receives your IP address and basic request details in order to deliver it, and counts visits with Vercel Web Analytics, which uses no cookies and gives us totals only.

To understand how the game is played and to improve it, the game sends a small number of events to PostHog, an analytics service, on servers in the European Union. The events are: a session starting and ending, a run starting and ending, a booster being bought with gems, and a character being unlocked.

Each event carries details about the play itself (for example the mode, the depth reached and the gems collected), plus:

We do not send your name, email address, contacts, precise location or any advertising identifier, and we do not create a profile of you. As with any internet request, PostHog's servers receive your IP address when an event arrives; we do not use it to identify you.

Your choice. If your browser sends a "Do Not Track" or Global Privacy Control signal, the game sends no events at all.

The browser version of the game shows no ads and sells nothing.

The iPhone and iPad app

The app sends the same anonymous gameplay events described above, plus an event when an ad is shown, when a purchase is made or restored, when the Founder's Pack offer or the privacy options are opened, and when saved progress is restored from iCloud. These carry no advertising identifier and no payment details.

Saved progress and iCloud

The app saves your progress on your device: gems, boosters, unlocked characters, dungeon progress, best depths, your daily streak, what you have bought, and the date you first opened the game. If you are signed in to iCloud on your device, the app also keeps a copy of this save in your own iCloud account, using Apple's iCloud key-value storage, so that your progress comes back if you delete and reinstall the game and follows you to your other devices.

This copy is stored by Apple in your iCloud account. It is not sent to us and we cannot read it. If you are not signed in to iCloud, or have turned iCloud off for the game, your progress stays on your device only.

Advertising

The app is free and is paid for by ads provided by Google AdMob: a banner in the menus and on result screens, optional ads you can choose to watch for an in-game reward, an occasional full-screen ad between runs, and sometimes a full-screen ad while the app is opening. Ads never appear during a run. Any purchase in the app removes the banner and the full-screen ads for good; the optional reward ads stay available.

To show and measure ads, and to prevent fraud, Google collects information from your device. This can include your IP address (which indicates your general location), device and operating system details, information about how you interact with ads, and the device's advertising identifier.

Google's use of this information is described in How Google uses information from sites or apps that use its services and in Google's privacy policy.

Purchases

Purchases in the app are handled entirely by Apple. We learn that a purchase was made so that the app can unlock what you bought, but we never receive your payment details.

Why we use this information

We do not sell your personal information.

Who receives information

Some of these companies may process data outside your country, under the safeguards described in their own policies.

How long information is kept

Data saved on your device stays there until you clear it or delete the app. The copy of your progress in iCloud stays in your iCloud account until you delete it there (in the iOS Settings app, tap your name, then iCloud, then manage your storage and remove Gloomspire's data). Anonymous gameplay events and visit statistics are kept only for as long as they are useful for understanding and improving the game, and are then deleted. Google Analytics data about individual visits is kept for up to 14 months. Data collected by Google for advertising is kept according to Google's own policies.

Children

Gloomspire is not directed at children under 13, and we do not knowingly collect personal information from children. If you believe a child has provided personal information through the game, contact us and we will help.

Your rights

Depending on where you live, you may have the right to ask for access to, correction of, or deletion of personal information about you, to object to its use, and to complain to your local data protection authority. Because the game has no accounts and its events are not linked to a person, we usually hold nothing that we can tie to you. You can always:

To make any other request, write to hello@gloomspire.app.

Changes to this policy

If the game or the way it handles information changes, we will update this page and the date at the top.